So I decided to try hard surface modelling with Zbrush. Never did any polygonal modelling, so I was pleasantly surprised with how newb friendly ZModeler is.
Wanted to do something out of a Gibson novel. Cheap, mass produced weapons that look like toys but can still punch rhino sized holes in elephants. The kind of stuff that's cheaper to buy new that fix. Not that you could fix them, the screws and bolts are all proprietary designs. Obviously.
Modelled with Zbrush, rendered with KeyShot